﻿using System;
using System.Collections.Generic;
using System.Text;

namespace WHC.Hotel.Entity
{
    public class RoomStatusInfo
    {
        private int m_All = 0;//所有
        private int m_VacancyDirty = 0;//空脏房
        private int m_VacancyClean = 0;//空净房
        private int m_OccupationDirty = 0;//住脏房
        private int m_OccupationClean = 0;//住净房
        private int m_BookIns = 0;//预定
        private int m_Maintain = 0;//维修房
        private string m_InRoomRate ="0.00%";//入住率
        private int m_Lock = 0;//锁房
        private int m_ForceLock = 0;//强制锁房



        /// <summary>
        /// 所有
        /// </summary>
        public int All
        {
            get { return m_All; }
            set { m_All = value; }
        }

        /// <summary>
        /// 空脏房
        /// </summary>
        public int VacancyDirty
        {
            get { return m_VacancyDirty; }
            set { m_VacancyDirty = value; }
        }

        /// <summary>
        /// 空净房
        /// </summary>
        public int VacancyClean
        {
            get { return m_VacancyClean; }
            set { m_VacancyClean = value; }
        }

        /// <summary>
        /// 住脏房
        /// </summary>
        public int OccupationDirty
        {
            get { return m_OccupationDirty; }
            set { m_OccupationDirty = value; }
        }
        /// <summary>
        /// 住净房
        /// </summary>
        public int OccupationClean
        {
            get { return m_OccupationClean; }
            set { m_OccupationClean = value; }
        }
       

        /// <summary>
        /// 预定
        /// </summary>
        public int BookIns
        {
            get { return m_BookIns; }
            set { m_BookIns = value; }
        }

        /// <summary>
        /// 维修房
        /// </summary>
        public int Maintain
        {
            get { return m_Maintain; }
            set { m_Maintain = value; }
        }

        /// <summary>
        /// 锁房
        /// </summary>
        public int Lock
        {
            get { return m_Lock; }
            set { m_Lock = value; }
        }


        /// <summary>
        /// 强制锁房
        /// </summary>
        public int ForceLock
        {
            get { return m_ForceLock; }
            set { m_ForceLock = value; }
        }

      
        /// <summary>
        /// 入住率
        /// </summary>
        public string InRoomRate
        {
            get { return m_InRoomRate; }
            set { m_InRoomRate = value; }
        }
    }
}
